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Tags: master stable
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master stable
Paul Gilbert
GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb archives
Paul Gilbert
GLK: FROTZ: Adding detection entries
Timo Mikkolainen
I18N: Update translation (Finnish)

Currently translated at 100.0% (1057 of 1057 strings)
Paul Gilbert
GLK: FROTZ: Adding detection entries
scootergrisen
I18N: Update translation (Danish)

Currently translated at 100.0% (1057 of 1057 strings)
Thierry Crozat
I18N: Update translations templates
Paul Gilbert
GLK: FROTZ: Adding detection entries
Vhati
SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436)

Fixes a missing graphics update after priority is changed, bug #10751
Bastien Bouclet
PINK: Push down the advanced detector include

So the whole engine is not rebuilt when making changes to shared code.
Bastien Bouclet
ILLUSIONS: Push down the advanced detector include

So the whole engine is not rebuilt when making changes to shared code.
Bastien Bouclet
GLK: Remove unneeded include
Bastien Bouclet
ENGINES: Use an uppercase C for the metaengine copyright strings
Paul Gilbert
GLK: FROTZ: Adding detection entries
Bastien Bouclet
ENGINES: Normalize the getName() result of metaengines

Also-By: Matthew Hoops <clone2727@gmail.com>
Paul Gilbert
GLK: FROTZ: Add game names for ZCode games on if-archive
Paul Gilbert
GLK: FROTZ: Added detection for converted Scott Adams games
Paul Gilbert
GLK: Standardizing uint vs uint32 usage
sluicebox
SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)
Vhati
SCI32: Fix QFG4 extraneous door sound in castle (#1438)

Fixes a second door sound when entering certain rooms, bug #10827
Paul Gilbert
GLK: Correct phrasing of switch case fall through comments
Paul Gilbert
GLK: Change all references to glui32 and glsi32 to uint and int

This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
Paul Gilbert
GLK: Yet another Amiga compilation fix
Paul Gilbert
GLK: Hopefully finally fix Amiga compilation
Paul Gilbert
GLK: FROTZ: Hopefully fix Amiga compilation
Matan Bareket
CREDITS: GLK engine credits
Paul Gilbert
GLK: Update engine name and copyright strings
Paul Gilbert
GLK: Add entries for Glulxe and TADS sub-engines to credits.pl
Paul Gilbert
GLK: Fix compiler warnings
sluicebox
SCI32: Fix GK1 mummy animation, bug #10828 (#1439)

Fixes an animation script bug that occurs in the original
sluicebox
SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437)

Fixes a script bug which causes a kernel signature mismatch
Paul Gilbert
GLK: Further fixes for Buildbot warnings
Paul Gilbert
GLK: Sound volume and pausing methods
Paul Gilbert
GLK: Fix Buildbot identified warnings
Paul Gilbert
GLK: GLULXE: Validate game file version
Paul Gilbert
GLK: GLULXE: Skeleton sub-engine
Paul Gilbert
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
Paul Gilbert
GLK: FROTZ: Properly flag the detections of Infocom games that have sound effects
Paul Gilbert
GLK: Add support for secondary Blorb files separate from the gamefile

It also hads further support for playing AIFF files. However, the
Blorb files for Lurking Horror & Sherlock on the if-archive website
don't seem to be valid AIFF files, so sound doesn't play using them
Paul Gilbert
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zip
Paul Gilbert
GLK: FROTZ: Further sound handling
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