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Vladimir Serbinenko
HADESCH: Fix access violation in Athena's temple
Vladimir Serbinenko
HADESCH: Fix dismissing of troy popup grate
anonymous
I18N: Update translation (Swedish)

Currently translated at 69.1% (1028 of 1486 strings)
Marcel Souza Lemes
I18N: Update translation (Portuguese (Brazil))

Currently translated at 100.0% (1486 of 1486 strings)
Paweł Kołodziejski
WINTERMUTE: Fixed compilation for GLES2 only target
LMerckx
GUI: Fix keymap of virtual keyboard if no GUI opened before (#2555)
Matthieu Milan
SWITCH: Add support for 3d games (#2558)

SWITCH: Add support for 3d games
Dmitry Gladkov
STARK: Play sound when hovering active cursor (#2566)

STARK: Play sound when hovering over action items
Martin Gerhardy
TWINE: cleanup move script
Martin Gerhardy
TWINE: don't use the global var
Martin Gerhardy
TWINE: cleanup in move script
Martin Gerhardy
TWINE: script cleanup - input cleanup
Martin Gerhardy
TWINE: fixed previousLoopCursorKeys handling for attack animations
Martin Gerhardy
TWINE: restore old variable use - we're not yet there
Martin Gerhardy
TWINE: small helper method for the Input class
Martin Gerhardy
TWINE: moved actor pointer into actor class
Martin Gerhardy
TWINE: make cursorKeys obsolet
Martin Gerhardy
TWINE: reduced scope
Martin Gerhardy
TWINE: replaced magic number
Martin Gerhardy
TWINE: moved pressed key states into movements class
Martin Gerhardy
TWINE: make more or less private
Martin Gerhardy
TWINE: converted to boolean
Martin Gerhardy
TWINE: cleanup input code and replaced magic numbers
Martin Gerhardy
TWINE: fixed assert in drawPlayerName
Martin Gerhardy
TWINE: started to implement saving and loading as well as player name entering
Martin Gerhardy
TWINE: reset global text vars if compiling without intros
Martin Gerhardy
TWINE: fixed warning while initializing itemAngle array
Martin Gerhardy
TWINE: script warnings if not implemented or invalid opcode
Martin Gerhardy
TWINE: fixed copyBlockPhys
Martin Gerhardy
TWINE: reduced scope
Martin Gerhardy
TWINE: reduced scope
Martin Gerhardy
TWINE: converted scene loading to stream
Martin Gerhardy
TWINE: store script sizes
Martin Gerhardy
TWINE: removed internalKeyCode from Input class
Martin Gerhardy
TWINE: comments from http://lbafileinfo.kazekr.net
Martin Gerhardy
TWINE: 'fixed' a div0 error

right now the inventory text is not visible - this must be related
Martin Gerhardy
TWINE: close the inventory menu if i is no longer pressed
Martin Gerhardy
TWINE: enable the ui bindings for the inventory menu
Martin Gerhardy
TWINE: reduced scope + cleanup
Martin Gerhardy
TWINE: replaced magic numbers
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