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Paul Gilbert
XEEN: Fixes for the Golem cutscene
Paul Gilbert
XEEN: Fixes for the Repear cutscene
Paul Gilbert
XEEN: Close cast spell dialog only after a spell is successfully cast
Paul Gilbert
XEEN: Fix loading correct sprites for wall items
Paul Gilbert
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
XEEN: Allow Dwarf Mines cutscene to be interrupted

Because I'm already sick of letting it play all the way through
Paul Gilbert
XEEN: Fix placement of flying enemies
Paul Gilbert
XEEN: Properly handle darkness
Paul Gilbert
XEEN: Cleanup of Dwarf cutscene class & enum values
Paul Gilbert
XEEN: Correct usage of enlarging scaled drawing
Paul Gilbert
XEEN: Fix Dwarf Mine cutscene
Paul Gilbert
XEEN: Cleanup and comments for SpriteResource class
Paul Gilbert
XEEN: Fix crash when combat lasts multiple turns
Paul Gilbert
XEEN: Fix loading correct sprites for map monsters
Paul Gilbert
XEEN: Fix teleporting to Asp via mirror
Paul Gilbert
XEEN: Fix display of Info dialog
Paul Gilbert
XEEN: Fix handling of keyboard hotkeys
Paul Gilbert
XEEN: Fix returning to interactive when leaving Party dialog
Paul Gilbert
TSAGE: R2R: Clicking F5 fro Options dialog

(cherry picked from commit 8c850f82ec04f971dfcaadee22adb4b8dbceffb5)
Paul Gilbert
TSAGE: R2R: Clicking F5 fro Options dialog
Paul Gilbert
XEEN: Show Party dialog when signing into taverns
Paul Gilbert
XEEN: Remove old deprecated method declaratations
Paul Gilbert
XEEN: Convert character _awards array from bool to int

This is needed for the Warzone award (9), which doubles as a counter
Paul Gilbert
XEEN: Added remainder of Arena location
Paul Gilbert
XEEN: Implementing Arena location logic
Thierry Crozat
BUILD: Check if posix_spawn is available in configure
Paul Gilbert
XEEN: Renaming of cutscene subtitle code
Paul Gilbert
XEEN: Added Reaper cutscene code
Thierry Crozat
BUILD: Check if posix_spawn is available in configure
Thierry Crozat
POSIX: Fix compilation with some old macOS SDKs
Thierry Crozat
POSIX: Fix compilation with some old macOS SDKs
Colin Snover
POSIX: Do not hang ScummVM when opening a browser

If the call used to open the browser does not return until the
browser is closed, this would previously cause ScummVM to hang.
Since we are using waitpid now, we can avoid hanging by telling
waitpid to not block on a child which has not exited.

(cherry picked from commit 008149e3576aa8d13c6831ee0c1d25c3c23deb83)
Colin Snover
POSIX: Fix CVE-2017-17528

(cherry picked from commit 7aaac1dfba22d2e70b33b2cf856d7885944d4a6e)
Colin Snover
POSIX: Do not hang ScummVM when opening a browser

If the call used to open the browser does not return until the
browser is closed, this would previously cause ScummVM to hang.
Since we are using waitpid now, we can avoid hanging by telling
waitpid to not block on a child which has not exited.
Colin Snover
POSIX: Fix CVE-2017-17528
Tarek Soliman
MAEMO: Update debian/changelog
  • nightly-master: triggered master -  
Paul Gilbert
XEEN: Added Gole cutscene code
  • nightly-master: triggered master -  
Paul Gilbert
XEEN: Added Sphinx cutscene code
  • nightly-master: triggered master -  
Paul Gilbert
XEEN: Rename Town to LocationManager, added Locations namespace
  • nightly-master: triggered master -  
Paul Gilbert
XEEN: Create CutsceneLocation base class for cutscene locations
  • nightly-master: triggered master -  
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