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Branch: master
Legend:   Passed Failed Warnings Failed Again Running Exception Offline No data

Paul Gilbert
XEEN: Fixes for the Golem cutscene
Paul Gilbert
XEEN: Fixes for the Repear cutscene
Paul Gilbert
XEEN: Close cast spell dialog only after a spell is successfully cast
Paul Gilbert
XEEN: Fix loading correct sprites for wall items
Paul Gilbert
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
XEEN: Allow Dwarf Mines cutscene to be interrupted

Because I'm already sick of letting it play all the way through
Paul Gilbert
XEEN: Fix placement of flying enemies
Paul Gilbert
XEEN: Properly handle darkness
Paul Gilbert
XEEN: Cleanup of Dwarf cutscene class & enum values
Paul Gilbert
XEEN: Correct usage of enlarging scaled drawing
Paul Gilbert
XEEN: Fix Dwarf Mine cutscene
Paul Gilbert
XEEN: Cleanup and comments for SpriteResource class
Paul Gilbert
XEEN: Fix crash when combat lasts multiple turns
Paul Gilbert
XEEN: Fix loading correct sprites for map monsters
Paul Gilbert
XEEN: Fix teleporting to Asp via mirror
Paul Gilbert
XEEN: Fix display of Info dialog
Paul Gilbert
XEEN: Fix handling of keyboard hotkeys
Paul Gilbert
XEEN: Fix returning to interactive when leaving Party dialog
Paul Gilbert
TSAGE: R2R: Clicking F5 fro Options dialog
Paul Gilbert
XEEN: Show Party dialog when signing into taverns
Paul Gilbert
XEEN: Remove old deprecated method declaratations
Paul Gilbert
XEEN: Convert character _awards array from bool to int

This is needed for the Warzone award (9), which doubles as a counter
Paul Gilbert
XEEN: Added remainder of Arena location
Paul Gilbert
XEEN: Implementing Arena location logic
Paul Gilbert
XEEN: Renaming of cutscene subtitle code
Paul Gilbert
XEEN: Added Reaper cutscene code
Thierry Crozat
BUILD: Check if posix_spawn is available in configure
Thierry Crozat
POSIX: Fix compilation with some old macOS SDKs
Colin Snover
POSIX: Do not hang ScummVM when opening a browser

If the call used to open the browser does not return until the
browser is closed, this would previously cause ScummVM to hang.
Since we are using waitpid now, we can avoid hanging by telling
waitpid to not block on a child which has not exited.
Colin Snover
POSIX: Fix CVE-2017-17528
Tarek Soliman
MAEMO: Update debian/changelog
Paul Gilbert
XEEN: Added Gole cutscene code
Paul Gilbert
XEEN: Added Sphinx cutscene code
Paul Gilbert
XEEN: Rename Town to LocationManager, added Locations namespace
Paul Gilbert
XEEN: Create CutsceneLocation base class for cutscene locations
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